Tip of the Week #136: Unordered Containers

Originally posted as TotW #136 on June 23, 2017

By Matt Kulukundis

Updated 2020-04-06

Quicklink: abseil.io/tips/136

“Sometimes, when the material is really good, you put expectations on yourself to make it the best possible show. You’re not just serving up the regular hash and doing your job and going home.” — Peter Dinklage

TL;DR: See https://abseil.io/docs/cpp/guides/container for official and up-to-date recommendations. This tip introduced the new types, but is not the canonical reference.

Introducing absl::*_hash_map

There is a new family of associative containers in town. They boast improvements to efficiency and provide early access to APIs from C++17. They also provide developers with direct control over their implementation and default hash functions, which is important for the long term evolution of a code base. New code should prefer these types over std::unordered_map . All of the maps and sets in this family have APIs that are nearly identical to std::unordered_map, so transitioning to them is easy.

For every absl::*_hash_map there is also an absl::*_hash_set; however, the diagrams will only depict the map case and we will often refer to just the map.

absl::flat_hash_map and absl::flat_hash_set

Flat Hash Map Memory Layout

These should be your default choice. They store their value_type inside the main array. Because they move data when they rehash, elements don’t get pointer stability. If you need pointer stability or your values are large, consider using absl::node_hash_map instead, or absl::flat_hash_map<Key, std::unique_ptr<Value>>, possibly.

Warning: Because of pointer instability after rehash() code like map["a"] = map["b"] will access invalidated memory.

absl::node_hash_map and absl::node_hash_set

Node Hash Map Memory L ayout

These allocate their value_type in nodes outside of the main array (like std::unordered_map). Because of the separate allocation, they provide pointer stability (the address of objects stored in the map does not change) for the stored data and empty slots only require 8 bytes. Additionally, they can store things that are neither moveable nor copyable.

We generally recommend that you use absl::flat_hash_map<K, std::unique_ptr<V>> instead of absl::node_hash_map<K, V>, and similarly for node_hash_set.


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